Level design is excellent, with an exceptional sense of scale. Mindrover doesn't use the traditional vehicle battle arenas, in favor of enormous bookcases and mammoth hallways. The effect is completely consistent with the idea that the rovers are mini-vehicles, the tools of bored scientists who use them to pass the time between research shifts.
Explosions appear somewhat crude, and deaths are downright silly. Rovers explode in a torrent of feathers, like pillows meeting an untimely demise. There is also an odd vanishing wall bug that occurs when viewing your rover through the "follow camera" next to a wall. All things being said and done, Mindrover paints a surprisingly good picture. Sound and sound effects are few and far between, but not poorly done. Mindrover's soundtrack is somewhat haunting, yet it fails to leave any lasting impression.
More likely then not, you will switch it off as you're designing and put something in your CD player instead.
Believe me, you'll spend A LOT of time designing. The jewel of Mindrover's crown is its interface. The design screen is conceivably one of the best pieces of interface work I've seen this year. Despite somewhere near: a dozen different vehicle types, dozens upon dozens of components, and thousands of different command combinations, Mindrover never gets bogged down in anything more complex then point-and-click, or point-and-drag.
Though the screen can get somewhat cluttered, there are always tools available to organize and keep working. Out of Mindrover's page spiral-bound manual, approximately 50 pages are devoted to "how to play the game", 50 are dedicated to tutorials to help you understand the game's concepts, and a whopping are dedicated to explaining Mindrover's various components. How's that for substance?
Though Mindrover may not be easily solved, it WON'T be because you didn't understand the controls, interface, or how to play the game. Regrettably, much like most things in life, there are downsides. Talking Tom Cat. Clash of Clans. Subway Surfers. TubeMate 3. Google Play. Navient student loan settlement. GameStop in-store PS5 restock. N95, KN95, KF94 masks.
Windows Windows. Most Popular. New Releases. Desktop Enhancements. Networking Software. Trending from CNET. Download Now. Developer's Description By Cognitoy. MindRover is a 3D strategy and programming game. After the popularity of MindRover on premier B-schools last year, we decided to extend it to a select list of Engineering campuses this year. So while the problem statements and evaluation for B-schools and Engineering campuses will be different, here's an opportunity for many more of you to participate in one of India's biggest national level competitions!
MindRover went live on 4th January Check out the case study, register your teams and gear up to break the shackles of your mind Hunt for the Ultimate Competitors has begun. Get Updates. We serve cookies to deliver our services, personalise information and improve your experience. Ok, got it. Free Registration. Registration Closed. Business Development.
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